Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks :D

All of the elements are supposed to work but they are not perfect since the player is basically acting as a magnet haha

  • Lamp: attracts the player

  • Scary Sound: repulse the player

  • Health: attracts the player, despawns when touched and restore health (health mechanic is not very obvious I think)

  • Rocks: block paths

  • Scary / Happy music changes how scared the player is, it has some weird additional conditions (e.g. happy music + monster seeking is supposed to be not scary)

  • The light thing basically just affects the fear, which makes the game bearable in its state since you can just tweak it to keep the player not too scared haha

I would’ve loved to make the resources limited and make the pace a bit slower maybe.

With a lot more time I would love to turn it into a turn by turn puzzle game :P