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This was an interesting take, doing harder things for higher scores is in basically every game, but doing it in a survivor's style buff (or I guess debuff) system was unique and refreshing. It also allowed for some neat strategies.

I found that if you lowered the speed of your arrows, you could fire them and then move in front of them. Since the map is so big you can travel from corner to corner constantly firing in a diagonal line which you travel along, making a sort of arrow force field. Any enemy that comes at you will run into the force field and immediately die. It was so game breaking but I love how the mechanics allow for experimentation like this. Even if a bit rough around the edges, this was a solid entry.