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(1 edit) (+2)

Runs better than bokube even if using millions of particle effects

I feel like the camera is too constrained though. Maybe im just used to touhou. But it would be nice if you could make the levels a bit bigger and make the camera farther. 

Skin sticking out of the characters. Are you using unitys built in cloth system, rigidbody bone, or dynamic bone perhaps? I think some of them are too bouncy. I suggest trying out https://unitylist.com/p/1k4/Spring-Bone (if its not the one you're using).

Either way good game friend. I hope for the best in the upcoming demo days. 

While me i still dont have a game.

Thank you friend! I could add a camera distance slider so you can customize it

And thanks for linking the springbone thing, I'll be sure to check that out! I was using Unity's inbuilt cloth system which does indeed have its issues