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Day 2

I didn't make a devlog for yesterday, since it was all spent just making the Trello board. 

Today, I got Unity to work, which took much longer than you'd expect, and made a simple system where you can move a cylinder back and forth on a narrow plane (like a fencer moving along a strip) and it tells you when you've reached the end. Hardy has been working on a base model for the two players.