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Funny concept, the writing was great! I feel sorry for Bigger Jim... 😔

We have some feedback for you: We didn't feel like the choices we were making were interesting. The player is told the ball is going one way, but the direction feels a bit randomized. One way to improve the decision making would be to make the pins heavier relative to their morale, so we could use them to shield the weaker pins at the expense of their morale.

- bocxyz & Matt

Thanks for the feedback! I had initially planned on manipulating their weights like you suggested and including something to make the bowling phase more active, but towards the end I decided to prioritize the tone over the gameplay 😁. If I revisit/continue working on this I will definitely take your ideas into account!