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(Edited 1 time) (+1)

Got a beta character deisgn done and a quick basis for the general style I want to go for in the game!

Day 2 Goals:

Figure out object rules to allow them to interact with each other properly do you can like. Bounce unto a platform.

Fiddle with gravity and stuff to figure out how that works.

Decide on color schemes for first level.

Replace default asset with art asset.