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Really cool idea with spawning mobs to kill the player. The only issues I have are that I don't feel that there is that much strategy, like if you put your units close enough the player will die. There is also that the game feels really short, it's probably just my own bias, but I thought that there would be more players to kill. The last one probably just that it's a bit hard to see the things happening on the field. Yes, showing everything on screen at once makes it so that players can't loose unexpectedly but the trade-off is that now everything is really small. Cool concept, subpar execution.