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Hello fellow Godoer! Very fun idea with amazing achievements.

Maybe the issues some are seeing would be solved by enabling SharedArrayBuffer support in your project settings?

(+1)

They are enabled, otherwise the game wouldn't run at all I don't think. :(

Ahh gotcha. Was the game exported using the compatibility renderer?

https://docs.godotengine.org/en/stable/contributing/development/core_and_modules...

(+1)

Yup.