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Presentation is top notch, beautiful art and very good music. The idea is pretty good but the commands are a bit too demanding, there are many situations where they are very hard to follow and a kinda unfair, they need a more ample time to be performed but the somewhat generous health bar balances it out thankfully. 

Made me wonder how a turn based version like the original would work, the decision making would be better but maybe a little too easy. This game gives you a lot of fun concepts and ideas

Yeah we actually originally considered doing something turn based, but I determined we wouldn't have enough time to make the system fun enough without being too generic, so we settled for this. And I feel that this is more fun anyway lol.

Thanks for the feedback!