Neat game! Love the unique take on the theme. Couple comments
- The start of the game was a little abrasive to me - I died before I could grasp the controls or rea the UI. Would be nice to have a button to start the game after you see your character and can get your bearings.
- Some feedback for when you get hit would help a lot - it took me a while to realize I even had more than 1 hp, because I didn't realize I was taking damage.
- Being a melee character against multiple enemies feels rough, I think the player could use some balancing so for specific combos (such as slo-mo melee, oof) they aren't just game ending. Feels like the player doesn't have a lot of agency to make go far, even if they are very skilled.
That being said, I think the concept is novel and with a few balancing tweaks and maybe some more mechanics (maybe different arenas?) this could really go somewhere!