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very good gameplay, very fun. I liked the choice of art style as well. I could also have a short-range attack that I could send enemies away with little damage, so I think I could put a slightly higher frequency of enemies and make the game a little more frantic lol

Oh yeah, that would also solve the problem we had in the beginning, trying to balance the spawn rate of the ammo, so that you would not run out so fast. You would have some kind of push back attack, which could deal no damage, but would buy you just a little bit of time! 

Definetely will be thinking about this one, if / once we go for the post-jam development version of this!