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(+2)

This unintentionally felt like a horror game for a moment when i turned around and saw Paladina right behind me. Got me good, not gonna lie!

It was definitely a fun little game and i found myself playing it a couple more times than i expected. I guess it's because of the mix of goofy art (i mean it as a compliment) and the feel of the chase.

As others pointed out, there isn't much that you can do other than running away to other monsters or chucking stuff at the Paladina, even though it doesn't do any damage or stun them (which i think would add a bit more strategy). 

Maybe if you'll ever decide to expand the game, you could make the goblin sounds make other monsters follow you, so you could accumulate an army to fight the hero. But i'm getting sidetracked and starting to backseat-develop your game. Oops!

Regardless, i think you captured the Jam's theme pretty well and i had fun playing the game, and that's what really matters. 

Good job!

(+2)

Thanks so much for the feedback! We had lots of fun with the development haha

Love the idea of gathering an army, might actually implement it for a small update! (Also the barrels definitely need to do damage in the future lol)