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A very funny idea with a super cute artstyle.

The only things annoying me is the camera not being centered around the player but 'being pushed by them' and some hit-feedback missing.

The game feels great though and it's a very nice entry!

Hit feedback was time-based, but your camera feedback is so on point. It was like that from an earlier prototype without the locking camera, and I just never thought to change it, despite it bothering me too. Thanks for pointing it out! :)