I failed to play the game on my macOS unfortunately...
`panic: open assets/images/space_background.png: no such file or directory`
I was only trying to be helpful, it's not like I'm the person responsible for this game. But I have to admit that this is somewhat surprising to me. The game is using this:
ebitenutil.NewImageFromFile("assets/images/space_background.png")
If this code won't work on macOS, I think the biggest opportunity for improvement would lie on ebitenutil itself.
EDIT: (could it be related to missing the _ "image/png" import instead..? hmmm, most likely not, ebitenutil already makes that import)
I see what happened, yeah, that's my fault... I had the game downloaded too and ran this within the game folder itself. That explains why it was ok for me. So silly. I basically downloaded, played, then went like, hmmm, can't I do this easier with just "go run"? Tested, worked, shared without realizing I was already in a unique context myself.