Hi there! thanks for then feedback it means a lot!
- I really like your no-black-outline style
Thank you, doing pixel art is hard but i'm happy with what i made so far with my limited skills
- In little areas like houses maybe keep the cam locked (think of pokemon)
i already have this but it was doing weird stuff so i disabled for the demo, next DD should be fixed
- I understand the gameboy feel, but maybe the txtbox is too big, but it's fine since it has cohesion with the style of the game
my friends told me the same thing, i will try make it smaller but is gonna be low in my to-do list for now
- Very nice the cameos on portraits description
yeah, i plan on putting in a lot of references to other games. it's fun
- dunno why the save seems a shuriken
thats a place holder since i don't know what to use to reprersente the save point lmao
- I too had the bug where the music won't loop
godot is a bitch and doesn't like looping the music files.
- Dunno if it's already on your notes, but make enemy movement during combat a priority, that static screen is not good
thats in my todo list but is also low on it. i need to get a couple things done before i start working on that
- Since it's so old school maybe don't allow 8way movement? again think of pokemon
thats something i've been considering since it looks a weird sometimes but it makes exploring and running away from enemies a bit annoying