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(+1)

I just found a bug where the round doesn't end when you have a blimp inflated overhead. The wave that you are on doesn't end until you pop or let the blimp de spawn. It's kind of fun if you have the experience perk if that perk gets you soda faster you could see how many sodas you could drink in a single round!

(1 edit) (+1)

« -as long as blimp boss is active normal infected won't stop spawning »

it is written in the document "READ ME.txt", in the game files, next to the boot file.

It is one of the features that the author did not implement in the tutorial but that he should mention.

(+2)

After a couple of times I figured that it was a feature instead of a bug. I really need to start to read the "read me" files. Thanks for pointing that out that it is written in the readme.txt file. Also thanks for kindly pointing out my duh! No sarcasm, I mean it. Thanks!