Thank you for your feedback!
Looks like I'll spend the next 2 months improving the combat and enemies.
Yeah, that's the problem when spawning the enemies randomly. I plan on eventually handcrafting the enemy positions or at least make a smarter randomized solution.
The falling out of the map bug should be fixed now.
Well, they serve the purpose of a boss but they're just regular enemies with more HP. Eventually I want to give them all special attacks like the skeleton mage has.