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The atmosphere is very nice and I liked the shakiness of jumping and the visuals. 


The colliders felt a bit buggy for me. After teleporting, everything was off and felt hard to grab/pick up stuff. Judging from other comments, that might be intentional, but when I was playing at the time, it just felt like a bug. Perhaps something visual might  help to indicate that it is intentional?

Picking up stuff seemed hard. Sometimes I couldn't get low enough  to pick up a package if it was on the bottom shelf - my hand would hit the floor. That might be more with my specific setup.

Great job though! I really like the aesthetic and environment you created!

Hey, thanks for the feedback. Yes, a lot of the difficulties here were made intentionally, but I also saw from comments that it also created confusion. Will develop and put more visual clues/references in there in the future to improve the experience.