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Wow, thanks for that in-depth look into the development process! Always interesting to learn how things work behind the scenes.

I love the symmetry of the dungeon deck and the hero deck as well, but it's true that it can get incredibly overpowering.
I got circled by Grunts a LOT and the only way I have found to circumvent this is to stockpile battle rods to get out of tricky spots and even then I still got my little rogue beaten to a pulp 9/10 times.

I am super curious for the new build, cause there are so many tricky balancing challenges to face! Very happy to be able to experience the process