Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Also to the developer, I was able to enable the solo failed escape ending by editing script.rpy from Ren'Py and taking the failed out of "failed" in lines 31678 and 31725, example:
if normalending == "failed":

          jump failedending

TO

if normalending == "":

          jump failedending

I wasn't able to get the ending without this change, even with following the guide.