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(+2)

I cant believe its so unknown.
I've ran a game loosely based on this and this is the only system that actually worked for me in terms of simulating a nation. Every other system is either needlessly complicated, too rooted in a specific setting to be easily converted, or too abstract to really ground you to something tangible.
From the bottom of my heart, thanks for making this.

(+1)

Wow! This was an immensely nice comment to read. It makes me really happy that people are still interested in Rulers years after I uploaded it.

I too was extremely frustrated at the lack of nation building RPGs that found a balance between abstract and tangible, so I am glad Rulers was able to work on exploring that sweet spot.

I am still interested in finishing Rulers 2.0, just been a lot of life stuff lately.

If you have any feedback on playing Rulers, I would be happy to hear what you have to say!

  • Eliot