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VOD: 

Overall Fun:

I love this game! I was very surprised at how in-depth you approached boot camp simulation. Training recruits, a loud drill sergeant, army chants, prestige unlocks, traits to lose/gain, postman delegation, feeding dogs, quests... And THEN you do the mission your recruits have been training so hard for and can add one of the recruits as an assistant afterward. Just beautiful game design all around!

Controls/UI:

Simple, effective, and streamlined. The only thing I was confused about was that I didn't realize until the third race competition that the bars under my recruit's names were their stamina bars and that would affect the race.

ART:

Great stylized pixel art. Every training had unique animations. Weather effects like rain were really fun. Your game was BREATHING (alive) and felt great. I do agree with graybard that the first training areas feel too similar with just a different stat being upgraded. More themed objects within each training would be fun.

Sound/Music:

No music played during training or mission combat is probably my only sad face. I'm playing late at night so no ambient music is rocking me to sleep. Not needed as much during training since you have a lot of ambient sounds every now and then... but I definitely suggest using some music during missions and racing competitions