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Did you ever code a game with OpenGL or software renderer? Did you read the small3d lib docs? It's is never tested on Windows 

  • TODO:
    • Android
    • Windows
    • emscripten (web browser, JavaScript transpile)

It is interesting  and nice, too if you have your game structured for multiple renderer but I would always prefer OpenGL. Since 1998 with the Voodoo Banshee this is how you do it. If you manage to find that Windows industry device which has no OpenGL support then there are drivers like MESA which can software render OpenGL on every GPU, I read even Windows has software drivers for at least OpenGL 1.1.