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I am keeping in mind that this is a WIP and i am only playing a demo, so I am assuming that not everything here is finale. I'll start with i am below average when it comes to hack and slash games with combos. My main criticism is how hard it was to exicute the first set of combos you have to do for a side quest. An add on to that is that the goblins telegraph their attacks but the follow through seems almost instant. For me personaly if the combat can be a little easier to exicute combos (because it is the timing with no forgiveness that is trying for me) and at least for the goblins dial back the damage of the mage goblins of make fewer of them out there. But this is all from a gamer that is sub par in this kind of gameplay.

 On to the pros, I love the art and dialoge, and I like the combination of visual novel and game combat. It reminded me of KotOR, (not the same i know) that feeling of interactive gameplay with a drawing in story. Aside from the cons above I really like the direction this game is taking. All in all I really like this game and really look forword to its full release date.