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(+1)

If you don't mind, here are a few suggestions (my wish list ^-^ ):

1- Task Scheduler In this, tasks can be queued like:
Level Thinking at level 13 -> Caution at level 18 -> Motivation at 16 -> Thinking at 19 -> Digger once -> DL-Gain Upgrade lvl 1 -> Digger once -> Job-Speed upgrade lvl 1 -> buy Beverage 4 -> Farmer 8 times etc.....

2- Option: Automatically restart after death without having to press the death button 

3- Option: Automatically attack new opponent (e.g. training dummy 3 was defeated 10 times, new training dummy 4 is attacked immediately if available)