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That's it exactly. I have a trigger once windup happens that disables it, so they don't just keep winding up because that would be goofy. This works flawlessly with only one Striker, but if there's more than one, and you kill the first while woundup, that trigger never gets reset. Simple fix: I just set a battle condition so when either of the strikers die they reset that trigger. SHOULD be fixed for next release, but if people still see it in 0.5.1 once it's out, let me know.

(+1)

Sweet. Glad I could help. Can't wait to see more of this. I may have gone through a ton of the current gameplay currently. (and slowly need to scour to see if I've missed anything)