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Since mastery xp gain is linear the best early game strategy is to die quick, maybe make the xp gain exponential so surviving longer is more useful early game so a formula like x*1.5^x

I kinda fixed this problem later in the game, where you can get a lot of multipliers to mastery xp gain, so longer runs are much more worthwhile than the shorter ones, but I'm aware there is a gap, where short runs are more efficient. Maybe I swap store and tavern unlocks, so you would get access to some mastery gain multipliers sooner. And this could also help with the other problem you commented on before.

Noob mastery gives an extreme bonus. So ~ 1700 xp easily becomes 20-30,000 xp with the help of 10 levels. The skill is truly worth its weight in gold.