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Excellent. Do you have a high-refresh-rate monitor as detailed in the article? I've been working on an excellent, but outmoded 15 year old lcd until just last week, so needless to say I wasn't going to break anything at 60hz. I may lose you in the shuffle for a bit as I handle everything for release, but I've made a note to come back to this once I'm back into bugtesting mode.

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Seems linked to refresh rate/gpu capability, yeah. RPGmaker doesn't like it. I did finish the game, and there were no more freezes. It doesn't mean the problem is 100% fixed, (it's not guaranteed to happen at any regular rate, so testing it's tough,) but so far no more trouble.

Interesting. Yeah, this will unfortunately be a bit of a deeper dive, but I'll try to remember to post back here again with what I find/my luck using that mod plugin.

Just replying again to say I've finally gotten around to reading further on and testing the plugin. While I can't test if it's actually solving the problem, it sounds as though it did for you, and it's a fairly simple plugin that doesn't seem to be causing any NEW problems, so as of now it's included in the next release. I'll keep an eye out in case anything weird crops up.

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Glad for that. Gotta love those bugs you have to fix based on blind faith. XD