Holy hell! What a strange feeling! As a person who often feels unpowerful and not very badass, this game is daunting. It must have been a wild ride writing it!
Violence can be such an interesting space when it's treated with care like this. Violence is colored by both by its subject and object (perhaps even more by its object), and in some ways this game is more about the target than the PC, I think. The target as filtered through the PC, but the target nonetheless.
Thank you so much for the game! It's arresting and beautiful, if bloody as hell.