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I am very glad that you liked the game! I have heard from you about the situation with the expectation of schizophrenia, and you, like my friends, spend a lot of time on it. If you decide to return to the game again (if so, then try to find an Easter egg in the bathroom, you will not regret it!), I will give you a hint - schizophrenia acts for 17 seconds before you lose, and given that all other actions in the game last a maximum of 10 seconds, you will have enough time to finish your business and run for pills. If anything, the task with a bottle of water is the last one, after which you just need to run to the exit, but, apparently, an ordinary player will not have enough time, so I will increase the total timer by 10 seconds. I see that you put 1 star for SFX, which makes sense, because in fact there is no music in the game, but SFX is also the sounds of the environment with which I filled the game in full.  I've played your game and I'm impressed! Pixel art in your game is made at the highest level, among the shortcomings I can single out the rather difficult to read and monotony of the dirt texture. The gameplay is quite interesting, the only problem for me is the complexity, because it's very easy to run into spikes, and they kill instantly. The music in the game is not bad, but alas there are no sounds other than it. The game, though slightly monotonous, but at the same time it tightens and forces you to try again and again and again!

Thank you very much for playing my game (I only made one life because then the game would be too easy to complete). Have you reached the boss in my game?

P.S. I have enough time, I just did not know where to go

I didn't reached the boss yet 👀. And exit is in the end of corridor, go left, when you exit your room. Exit door is near the closet with rope!

The boss was interesting and difficult all day long