thank you for the kind words!
glad to know that we nailed the atmosphere :)
we initially planned to put a couple of notes & audio logs here and there to give player some sort of guidance on where to go next. but due to time constraints, that bit unfortunately didn't make it into the game yet. but should we have time to polish it further, yes, placing some notes would be a priority
the movement thing probably had to do with the window size
while playing windowed i can run just fine, but when it goes fullscreen the game thinks the player is facing another direction