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Hey I'm working on a fighting game myself and would really love to talk about how you created the AI for your game.

Hey, I made this game while being pretty unexperienced in programming so this AI is rather simple too. It simply decides what it needs to do based on the distance to the player. For example if very close try performing basic puching combo, if mid range try using a skill or if very far away try charging mana. Once it does that action it will decide what to do again based on the distance to the player and so on, and so forth.