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Unfortunately it seems they aren't actually the same format. The only information I can find regarding Qubicle's .vox format is that it's based on the Voxlap engine's file format, which is difficult to get any solid information on.

Anyway, I'll be implementing the ability to read .qb files. Hopefully this helps with a lot of people's work flow!

Oh, that's weird. But, interesting!

.qb format, is that a common format between them?I know very little about voxel work.
Since I mostly deal only in 3D modelling via Maya.