Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thank you so much!
Yes, there's clearly a problem with the level anticipation, enemies are just boring here. We'll probably do a post-jam version where the camera zooms out proportionally to the speed. This will make it possible to see the triangles and predict the trajectory, and also make it possible to block enemies in advance.

I loved your game too! :)