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(2 edits) (+1)

Wow, I did NOT expect Monkey Ball at all! This game is honestly SUPER polished.

While annoying at times gameplay-wise (I was never really that good at Monkey Ball), its really cool of the design to have a skip-level button and an extra bonus to those who didn’t skip any!

It is hard to control the Pufferfish at times, but was satisfying for every win I got. It definitely feels as if this was designed for controller (I think).

The speedrun-style golf design of the levels were also awesome (sometimes, I felt that you could honestly complete levels in more ways than one). I seriously can’t believe that you all fit this many levels, varied and interesting mechanics, and amount of polish into this one-week jam.

Awesome game!

Thank you for the feedback! I made sure to get to 18 levels since there are 18 holes in a golf game. (pro-builder go brrrrrrrrr) And yes, the game is definitely geared toward controller, though I wish I spent more time making keyboard and mouse a better experience.