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Lost in Anaglyph

Unveil the Enigma, Reclaim your Identity · By Mark Micabalo

A and D keys don't seem to work properly

A topic by Sleightblind created Jun 05, 2023 Views: 86 Replies: 3
Viewing posts 1 to 2

I got further in the game this time and made it to the outside area. The A and D keys don't seem to strafe properly, they instead seem to apply a force in a single direction, which can be added to the force applied by holding shift and pressing W. This feels unintentional.

I also was unable to click the "Go Back" prompt on the folders in the lab without hitting escape. 

Interesting story though. I'd like to see where it goes.

Developer

Thank you for the feedback! Also, I am struggling with how to move my character to the left and right, and I have been unable to find any solutions online. If you have any knowledge on how I can fix this, it would be greatly appreciated. :)

(1 edit)

What I did was use the Third Person Camera extension and use an Always On event that makes it look at an invisible marker object with a set angle and distance.

Then I add an event for the A and D keys that apply a force to that marker object relative to the camera's angle.


You could also use the Camera Impulse event, but I haven't used that so I'm not sure how it would work.

Developer (1 edit) (+1)

Thank you so much for your suggestion! I tried using your method for the 'Third Person Camera' extension and followed your exact code for the actions. I used the following code: 'Move the camera of 'BaseLayer' to look at 'Camera' from 290 pixels with a rotation of 0 and an elevation of 8.'

However, when I followed your method, my camera became stuck to the ground and I couldn't move it. Then I discovered that there is also an extension for 'First Person' and applied my previous code to it. Surprisingly, it worked!

I want to express my heartfelt thanks for your suggestion and the idea you gave me. I appreciate it greatly! I will be uploading the update later on. Please let me know if you encounter any further issues in the game.