It is a fairly addictive basic concept, could easily go from good to great with some additional mechanics/escalation.
Managed a score of 33619
Had a crash but I was running it with wine so take it with a grain of salt:
ERROR: FATAL: Index p_index = 0 is out of bounds (shapes.size() = 0).
at: get_shape_transform (servers/physics_2d/godot_collision_object_2d.h:121)