Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

No, I didn’t know, that’s some cool information, I love games that do teach you something besides the fun

Having a distinct background colour for each an area in the map could help with easier navigation so that you just remember I started from red and green is to the red’s left, you can check how hollow knight and ori managed to do this

It’s not a bug, it’s the normal player movement with the smooth rotation upon movement since the movement in the game is crucial and there are narrow passages you have to pass through without touching the surrounding makes the smooth rotation works against you since you took some time to reach the direction you’re seeking, no need to completely remove it, just make the player rotates faster, that should do

(+1)

I dont think you mean rotate. I'm guessing you're talking about the sensitivity of the movement, and how long It takes to change directions? Because the player object doesn't actually "rotate" at all.

Isn’t changing directions called rotating? 🤔 (Not a native English speaker)

Not quite. Rotating would be like if the player could spin. When I say change direction, I don't mean the direction the player is facing/looking, I mean the direction they are moving in.