Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Neat, thank you!

Yeah thats fair, I think that the immediate retry is the only reason why its not rage inducing on the last level, but it is bad in a way that I wanted to have the player frantically place the mirror instead of pinpoint accuracy, but I guess thats what 1 am level design does lmao