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Great job on your first project, something I'd like to say is that the character feels a bit floaty, or that they feel like they're walking on ice constantly. Momentum carries even when you stopped controlling them. For a roguelike, having full control over your character is fairly important.

Thanks so much for your feedback! We'll definitely consider that for the future. Fine control would definitely be important for otherwise difficult combat situations that would depend on such fine maneuvering.