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Thank you so much! Yeah we wanted the game to have a feeling of the "real life" being in that cutscene world and then the inner demons were in different way portraited. 

Hahah, balancing can be one hell of a job, it's so hard to make it challenging but still enjoyable so that people don't give up straightaway, but also so that they are not just running through it and be bored because of that. I'm sure a few tries and you'll be able to make it to the boss level as well! :D 

Thanks for the review!