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This mini-metroidvania is just lovely, I can hardly believe it was made in the span of a month. (This is an abridged version of a longer review I left on the game)
 
The evolution of the moveset here is wonderful; fairly straightforward jumps evolve into blissfully fluid displays of momentum. It's got some pain points pointed out by others already-- namely the tricky wall kick sections that in retrospect were likely intended for the wallrun-- but the simple act of moving around is still such a joy.

The world is big, impressively so, though it was easy to get lost, mostly due to some samey looking areas and the lack of a map. However the presentation overall is gorgeous: the cute player character and their choppy animations, delightfully blurry texturework, crunchy sounds and hauntingly beautiful music were all very reminiscent of the era. The N64 inspirations absolutely shine through. 

It can be a lil rough around the edges, but it's very impressive for what it is, and the time it took to make it. I understand there are plans to finish things off with a steam release, so I very much look forward to that!!

The devs have made something very special here. To me it's obvious that they've got a ton of potential for great things.