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I like the visual approach that you took to your project, the models and animations are very fluid. Here are some things that I would like to bring to your attention:

  • In my opinion, your game would work better in a top-down perspective so that you can see more of the map and so that the world feels more comparable to the real size of a pc
  • When the game starts and the timer is at 1;00 if you pick up additional time, it sets to negative 1:00 and you die
  • You need a You won! screen for your player, it's essential for the player experience so that they feel like they accomplished something

Otherwise, love the concept and direction of the project, keep at it!

thank you very much for the criticism, I will take into account all the nuances