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In the documentation it states:

"All images in accessories, face and hair folders are 1024x1500 transparent png images and should be named as 0.png, 1.png, 2.png, etc"

  • If we want to add more options to these folders do we just continue the sequence, or will we need to change something in the code to have the game call on those extra added textures?

My ultimate goal is to make a mod that allows for customization of your idols, but the first step is just adding more options that can be randomly generated like hair colors, accessories, etc. I would also like to possibly reverse engineer the idols body images to take out the outfits in order to create more options. I know this may be part of your ultimate plan, so if you need any extra help let me know. Especially with the artwork. Thats more my strength.

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You can't add more layers, but you can add as many hairs, faces and accessories as you want.

One thing to keep in mind is that  there's a 35% chance that an idol will be generated with no accessory, but I can make it customizable (for example if you want to use the "face" layer to render clothes, "hair" to render face and "accessory" to render hair).

(1 edit) (+1)

That is great insight! Thank you so much for the quick response and all the helpful info!!

Would it be possible to have that 35% be variable that can change in the editor possibly? Id probably just make it 100% of the time. That way I could use Accessories folder for all of the clothing and the face and hair would stay in the same directory?

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Yeah, something like that