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(+1)

Have you ever thought about adding images to the pages? You pretty already have something for each event in your portfolio.
Then again, I understand that could be a tagging nightmare,

(+3)

Maybe in the future game, but in the case of this one, I didn't want the game to take much space at all and I didn't want to have to model and render all the other characters I might've wanted to put in the game.

NGL I kinda like that the game is small enough to fit on a floppy disk, heh.

That's kinda the cool thing about Twine though. You don't load the files to the game itself, it references the file on the internet. You just link it via an address and it pulls it from the web. (not trying to convince you, just for future projects). 

(+1)

I don't know if you saw it, but there should still be a tiny easter egg in the game's first screen, the one image in the whole game; that one was done via that kind of link, though I don't remember how to access the easter egg, I think it was a double space or a typo.