Hello everyone, its been quite a while wasnt it? In this update I'm going to talk about some basics in map making.
You see, previously I was making the map while looking at it from quite a distance - you can notice it in previous updates by how many trees there are in the picture.
However, what I completely forgot is that the player wont be looking at the map the same way I do - in fact, the camera distance is going to be much shorter, and the player will have a completely different perspective. And so, I realised that I will have to make the map from the player's view, something that I have neglected so far. It's going to look like this:
The camera is much closer compared to what I previously had. I've made a few maps with this new paradyme, if you may, in mind:
It takes a bit longer to make a full map now, but the result is far more pleasant to the eye and much closer(no pun intended) to what I consider a perfect result. So, for now I'll have to go back to the older maps to remake them (again, but I think its totally worth it) in order for them to fit this new paradyme. Feels like every time I find a new and better way to make a location I just have to update older maps, a good feeling actually.
With all that said, cheers! And see you in the next update.