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Very nice game. I really liked the concept of throwing balls of light. Also music is great - it really gives a sense of the challenges becoming increasingly more difficult as the time runs out. 

At times I found the jumping mechanics a bit frustrating... maybe it was just me, but I could not make it to the end as one switch seemed impossible to reach. 

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Thanks for trying it out! I really appreciate it.
I Implore you to open level 1 again, when you see the one that is out of reach, jump off the edge towards it!


And what is it about the jump mechanics? I copied almost one for one the mechanics of hollow knight - which is regarded as one of the best recent platformers(read: metroidvania)

So there is really just a couple of things. 

First, as I said, I cannot reach this lever in level 3, not level 1:


Second, I died almost 50 times just trying to pass through these two spikes on the top of each other in level two. And the fact that the player always spawns in this place doesn't help:

Maybe it's not a problem with the jumping mechanics itself, but with how the obstacles are positioned. Other than that, everything works fine and I've really enjoyed playing the game! 

So glad you tried it! I won't bait you intonplaying again(haha) but they can both be reached very easily. And it's done using something that actually makes the platformer better than an average one, when you fall of a platform, you can still jump, for around 0.3 seconds thats how you get the top one, and the bottom,  if you have the box just on the very edge you can pass the platform without having to jimp through those two spikes.


Thank you so much for trying! It is a hard one!

My apologies. I didn't realise you can still jump when falling from a platform. That makes a lot of difference  :)