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A jam submission

Hush!View game page

A blind wolf with no sense of smell is attacking your barn. Hold your breath to survive
Submitted by eryth — 5 hours, 3 minutes before the deadline
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Hush!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity (how unique or innovative was this experience?)#822.6093.500
Theme (how well does the game fit the challenge theme?)#1102.5343.400
Gameplay (how good was the user experience, game design, narrative, etc?)#1452.1622.900
Overall#1542.3263.120
Presentation (rate its art, animations, sfx, music, and aesthetic appeal)#1612.2363.000
Implementation (rate the game's overall stability and functionality)#1882.0872.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

List the Itch usernames of all official team members.
limkm, eryth

Team Name
Team Hush

How does your game fit the theme?
Animals must take a deep breath to survive, and future animal abilities will be themed around breathing.

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Comments

Submitted (1 edit) (+1)

Nice concept! Since the breathing mechanic was a new thing for me I learned by trial and error. I think it was a good idea for giving player a chance to fail already on the first level.

Pixel graphics look nice and everything is well visualized (the grid, wolfs path, and the hearing range)

Great job!

(+1)

Thank you very much for liking this concept!

Submitted

I can’t help for what I like :D It was anyways a nice challenge to play all 348 or something games through. This was the last game I played :)

Submitted(+1)

I liked the concept - quite a creative direction to take the prompt. I think it could have done with a small tutorial or help page, as I had to work things out by trial and error and didn't quite understand how the breathing worked at first (e.g. on the first level, I thought the red square, where you need to place the animal to win, was red because it meant the wolf would detect it!)

I can see some potential for interesting puzzles with the idea, but the current levels are a bit too simple - there were usually only a few spaces not directly in the wolf's path.

I liked the graphics - isometric is a lot of work but it paid off I think!

I wish there a few more levels - it felt like I had only just started to understand the concept before it ended! It's a game jam though so it's understandable!

My game also featured a wolf haha - although we took very different directions!

(+1)

Hello, thanks for playing and the praises for the game! 

I totally agree with what you mentioned, but yeah we did not have sufficient time to make a better tutorial phase, and most importantly more contents. It is meant to have more levels and types of animals, and they even come with abilities related to breathing!

We are glad you like the concept 😄

Submitted(+1)

The game looks cute, it plays very well. The idea is quite creative.

The game felt really easy, there could also be some lock to which animal you have to spawn, or a certain amount of each type you can spawn on each level. I didn't feel the need to use the sheep.

I wish there were more levels!

Thanks for trying the game and liking it!

What you said is totally true and that's because we do not have sufficient time to finish all the planned features 🤣
Some animals are supposed to have abilities which will create more interesting puzzles!

(+1)

Nice concept! Would have loved to play more levels! Wasn't sure was it supposed that you can place multiple of the same animal or was it supposed to that you can place only one of kind.

Thanks for playing and liking the concept!

There's supposed to be more levels&animals and some even come with abilities. There would also be a income system and each animal will give a different amount, and that's where the placement choices would differ!