Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Really appreciate the feedback, thanks!

Yeah if we had more time we would've spent some of it definitely cleaning up bounding boxes and tuning difficulty spikes, but it's awesome to hear you gave it multiple tries! It's meant to be a hard game that you eventually beat by learning how best to deal with enemies without getting hit, rather than having any checkpoints. But maybe makes sense for a short playtime.