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It's easy to tell that there was a definitely passion for fighting games put into making this. The character stories and varied play styles are classic, and the controls, while simple, make a real effort to do a lot with little. Like I said in class, it would be good to exaggerate the animations to make the player really feel the impact of blows (and make it more readable). The characters can blend in to the background, especially since the background art is so busy. Super cool game, hope to see its wrinkles ironed out.